Morgue
Software used - Maya, Substance Painter, Arnold, Nuke
​
​
The abandoned morgue was one of my school projects. The scenario was set to "Dystopia" and the first thing that came into my mind was a morgue, which leads to misery and desperation. This is my first time creating a creepy interior scene. I was inspired by an artist jcomp who had shared a couple of abandoned environments on Freepik.
I enjoy building this kind of horror genre especially when people say it's terrifying.
​
​
​
​
All the models were made in Maya. Textures were made in Substance Painter and at last rendered in Arnold. I had tried different kinds of lighting and atmosphere for look development. There are so many possibilities to play with different lights. The final result ends up like this.
​
​
Responsible for all aspects.
​
​